Projects / 003 · Immersive exhibition retrofit

Shifting Realities

Thirteen projectors. Three independent worlds.

FormatThree-zone immersive installation
ScopeTechnical conversion
RoleTechnical Lead · Systems Designer
Fig 01 · Vehicle-scale projection canvas
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Overview

A projection-heavy immersive installation reorganized into three independent experiential zones while preserving a continuous audience journey through the space.

Challenge

The existing 13-projector environment needed to become three logical zones without losing alignment across architectural surfaces, scenic elements, and interactive moments. Each zone required reliable isolation while sharing the same physical installation.

Response

I configured NVIDIA Mosaic and Pixera Director around the new zone architecture, then led signal routing, media-server organization, calibration, blending, and geometry correction across the installation.

Outcome

The converted system supported distinct visual environments — from vehicle-scale projection to a mirrored portal and interactive lounge — while remaining coherent as one walkthrough experience and practical to operate.

13projectors
03independent zones
Pixeraplayback control
Mosaicdisplay topology
01 · Zones

Projection leaves the wall

The visual field extends across architecture, scenic structures, and a full vehicle, turning physical objects into part of the moving image.

Visitors inside the glowing mirrored portal zone
Mirrored portal zone
Projection wrapping a full vehicle inside the installation
Vehicle-scale projection canvas
02 · Documentation

Infrastructure to experience

The full technical record — site plans, rack-level signal paths, projection tests, spatial layouts, and mapped automotive imagery in motion. Click any frame to view it full size.

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